Jack Tretton, the former CEO of Sony Computer Entertainment America, recently spoke with IGN about his 19-year career at PlayStation and weighed in with his thoughts on the struggles of the company's most recent handheld, PS Vita.
When asked how he feels about the Vita in hindsight on this month's episode of IGN Unfiltered, Tretton said, "Now that I don't work there anymore, I think internally it was: 'This is a great machine, it's just too late.' The world has shifted to portable devices that aren't dedicated gaming machines."
The former SCEA CEO went to highlight the success of Vita's predecessor, noting that PlayStation Portable was effective in not only bringing console-like experiences to handheld, but also pulling in older gamers.
Unlike PSP, however, Vita released at a time when interest in such a device was on a major decline, thanks to the rise in popularity of gaming on smartphones and tablets. As such, Tretton looks back on PlayStation Vita as "a nice machine" that launched "at a time when very few people needed a dedicated portable device."
Experienced coroner Tommy Tilden and his grown-up son Austin run a family-owned morgue and crematorium in Virginia. When the local Sheriff brings in an emergency case – an unknown female corpse nicknamed ‘Jane Doe’, found in the basement of a home where a multiple homicide took place – it seems like just another open-and-shut case. But as the autopsy proceeds, these seasoned professionals are left reeling as each layer of their inspection brings frightening new revelations. Perfectly preserved on the outside, Jane Doe’s insides have been scarred, charred and dismembered — seemingly the victim of a horrific yet mysterious ritualistic torture. As Tommy and Austin begin to piece together these gruesome discoveries, an unnatural force takes hold of the crematorium. While a violent storm rages above ground, it seems the real horrors lie on the inside…
The Bunker is a live-action video game for PC, PS4 and Xbox One. Starring Adam Brown (The Hobbit trilogy) and Sarah Greene (Penny Dreadful, Assassin’s Creed 3) with a story written and developed by gaming talent behind Broken Sword, The Witcher, and SOMA.
The Bunker tells the story of John, the last survivor living in a government bunker after a nuclear attack wiped out England. But the bunker holds many secrets, and John must confront his suppressed memories to survive the horrors deep underground…
Coming September 20 (PC, PS4) & September 23 (Xbox One)
This week, part 2 of our Final Fantasy retrospective comes at you with 5 and 6. Andre has all the details, Theo goes treasure hunting, Chris practices the way of the fist and Joe gets edgy. We're coming at you live, though you'll hear us on tape delay, The Kings are back on EvilAvatar with the thirty-fifth episode of the 4205 Cast podcast and this week The Kings discuss Final Fantasy 5 & 6.
French publisher Ubisoft has outsold all of its competitors across a number of key territories so far in 2016.
It says that NPD data shows that is has for six months been the top publisher by sales year-to-date in 2016. This applies to Europe, the US, Canada and Australia. In Europe and Australia it has a 14.9 per cent market share, while in the US and Canada it stands at 13 per cent.
It also says The Division is the year’s best-selling title and Far Cry Primal resides in the Top Ten. In addition, Rainbow Six Siege has seen a 40 per cent boost in active players since its last update.
Gamers Nexus has posted a detailed article talking with Chris Roberts on Star Citizen's Procedural Planets, Alpha 3.0, & CitizenCon.
3.0 is the first time you can say that, when you get out there and fly around, it will feel like a full game, or a complete game, because you'll be able to go between locations, buy and sell stuff, earn money, do all the things you normally would do in something like a Privateer or a Freelancer. That's the first step to the Persistent Universe getting fully fleshed-out. There's a lot more to be done -- locations, worlds, systems, additional professions.
Fresh back from the new Sony Pictures The Magnificent Seven! If you have seen the trailer or watched the many, many, many character vignettes then you probably already know if this movie is for you.
The movie stars Chris Pratt, Denzel Washington, Ethan Hawke & Daredevil's Vincent D'Onofrio along with a plethora of newcomers as western heroes tasked with defending a small town from a homicidal mining baron and his horde of faceless minions.
This is straight-up old-school cowboy action. Pretty much 132 minutes of guys shooting stuff while wearing cowboy hats. It has a lot of the flavor and character of the old 60's westerns... people get shot and they fall off the roof, smash through windows or just lay down dead with almost zero blood and gore.
I agree with a lot of the online reviews that say that the movie doesn't push the western genre forward at all. It is an homage to the original Yul Brynner 1960 feature instead of a rewrite or re-imagining of the storyline.
Despite a silly high-pitched voice Vincent D'Onofrio steals most every scene he is in and indie Sci Fi veteran Ethan Hawke has all of the most emotional moments. (Though Haley Bennett does an excellent job of playing a woman barely hanging onto her emotions after losing her husband.) You might have expected Chris Pratt to be the big screen draw here after the success of Guardians of the Galaxy and Jurassic World and instead he really is more of a team member, getting no more or no less good lines and screen time than anyone else.
Worth seeing on the screen if you are a fan of westerns, this one might be a little more family-friendly than you might expect after the recent Tarantino westerns. Which probably isn't a bad thing.
We had great fun. The theater was packed and people laughed and applauded during the great lines and exciting revenge moments. Four Evil Eyes!
Daily Star: For gamers that are more traditionally PC who have seen the announcement (PS4 Pro) may they be more inclined to maybe go for that?
Michael Pachter:PC gamers are like racists where they only like their own kind and they have no interest in venturing out and mixing with other races. PC Gamers are arrogant twits who are convinced at what they do is better than anyone else could possibly do.
The same could be said for certain "gaming analysts!"
It is now one year since we released SOMA which means it is time for an update on the current state of things.
As always let's start with the thing that is of most interest to people: How much has the game sold? This is always a bit of a tricky figure to nail down as it depends a bit on how you want to count. For instance, we were part of the Humble Monthly Bundle this September which caused a lot of people to get the game, but none of these were "direct sales". Instead, we got one big payment for taking part in the deal. For the sake of simplicity, I will simply lump all of these figures together as a whole, which brings us to a total of a bit over 450 000. Or to phrase it differently: almost half a million units sold!
The next chapter in the exciting moto-racing series -Ride- arrives next year with RIDE 2. Featuring 15 competitive game modes, 30 world-renowned courses, and over 190 bikes from all the top manufacturers, Ride 2 brings the thrill of true motorcycle racing in the biggest racing experience ever on two wheels. Race on GP Circuits, Country and City tracks, and legendary circuits including Nürburgring Nordschleife, Ulster GP, and the Northwest 200 – all faithfully recreated.
Multiple reports today have named a handful of companies that could be thinking about bidding to purchase social networking site Twitter--and Microsoft is among them.
TechCrunch reports that Microsoft, Google, Salesforce, and Verizon are all potentially interested in bidding to acquire Twitter, though nothing is nailed down at this point. Whatever the case, investors are responding positively to the news, as shares rose by 22 percent today.
According to the report, Microsoft's supposed expression of interest to acquire Twitter is in part a play to drive up the price to keep Salesforce, a cloud computing company, from buying it. A Microsoft spokesperson declined to comment.
Microsoft announced in June that it would pay more than $26 billion to acquire LinkedIn. Salesforce was interested in buying LinkedIn before Microsoft stepped in to seal the deal, according to The Wall Street Journal.
Every game from Digital Homicide Studios L.L.C., makers of such classics as ElT: Extra Large Testicle, Krog Wars, Gnarltoof's Revenge and 2014's reputed worst game The Slaughtering Grounds, has been removed from Steam. The reason for this unusual act by Valve in culling its storefront of games with review scores in single digits? The developer's habit of suing Steam customers for reviewing their titles.
...James Oliver Romine Jr., Digital Homicide cofounder, is suing 100 anonymous Steam users for $18 million as compensation for "personal injury."
According to documents that were uploaded by YouTuber SidAlpha, the anonymous users getting sued have used handles such as Toon Vlux, Nathos, Jon114 and Drackmore.
A snippet of Romine's complaint that was retrieved by Kotaku shows the DH cofounder's allegations that the listed users have repeatedly attacked him for up to 21 months and have amassed a total of 20,000 postings on Steam, YouTube and social media portals such as Reddit.
TechRaptor reports that Judge Eileen Willett, who is currently assigned to the case, granted Romine with a subpoena for "early discovery," which obliges Valve to identify and reveal the anonymous Steam users.
Yep, seeking subpoenas for Valve to provide anonymous user's identities and all. I either heard, remembered incorrectly or made up and then believed that Digital Homicide's website, which resembles a Geocities Sailor Moon fan shrine from 1996, carried a response to removal from Steam prior to being yanked. Luckily their cry of victimhood is still available via the company's GoFundMe page, where they are soliciting anonymous donations to support lawsuits towards gamers for tens of millions of dollars. Oh, and Kotaku's Nathan Grayson blames Valve. Burn forums, burn.
After a number of updates seemingly managed to set right the much maligned fifth main series entry to gaming's seminal fighter, Capcom is now reeling once again. No, not because it still lacks direct input for PC. Seemingly having take a cue from their benefactors at Sony, the most recent update adds not only Street Fighter III's Urien but a root kit as well, allegedly to seek out cheaters. It also "gives any installed application kernel-level privileges." Yikes!
Let's drill down to the technical details: the capcom.sys kernel-level driver provides an IOCTL service to applications that disables SMEP on the computer, executes code at a given pointer, and then reenables SMEP. In other words, it switches off a crucial security defense in the operating system, then runs whatever instructions are given to it by the application, and then switches the protection back on.
SMEP [PDF] is a feature in modern Intel and AMD x86 processors that, when enabled, prevents kernel-level software from executing code in user-owned memory pages. It's there to stop hackers from tricking the operating system into running malicious software smuggled into an application's virtual memory space – the OS should only be able to run its own trusted code, not anything provided by any old app.
While the update is being rolled back now to remove the root kit, one can imagine how the fanbase is handling it. Actually no, one doesn't have to imagine. It's nuclear.
Discover the story of Marcus Holloway, a brilliant young hacker from the San Francisco Bay area. Join the famous hacker group DedSec and reveal the secrets of a powerful tech corporation that tries to manipulate people on a massive scale. Join DedSec, take the control back.
Activision and Infinity Ward have announced that the Call of Duty: Infinite Warfare multiplayer beta will take place during two weekends. The beta starts with the PS4 on October 14th, for people who have pre-ordered the game. People that pre-ordered the game on Xbox One and PS4 will be able to play on Friday, October 21st at 10am PT. Check the Beta FAQ for more info.
Hot off the worldwide reveal at Call of Duty XP, the wait will soon be over for fans itching to get their hands on with Call of Duty: Infinite Warfare’s multiplayer. Those who have pre-ordered the game on PlayStation 4 will be able to join the beta first, starting at 10am PT on Friday, October 14.
Call of Duty: Infinite Warfare multiplayer allows you to customize your play like never before, with the fast paced gameplay that Call of Duty is known for, giving you more ways to optimize weapons and gear to your personal style of play. Infinite Warfare introduces the most advanced tools of war: combat rigs, high-tech equipment, and unique prototype weapons. Everything – including weapons, equipment, lethals and tacticals – has been built for a variety of play styles, where you have the power to combine them however you want. Movement in Infinite Warfare multiplayer builds from the fluid, momentum-based system of Call of Duty: Black Ops III and is evolved to custom-fit the new combat that will still feel familiar to any Call of Duty player.
The beta will continue on Friday, October 21 at 10am PT for fans who have preordered the game on either PlayStation 4 or Xbox One, and conclude on Monday, October 24 at 10am PT. The beta’s content will be announced in the coming weeks, so stay tuned.
Click on the Headline for the Multiplayer Overview Trailer.
Deus Ex: Mankind Divided - System Rift Now Available
Today, Square Enix and Eidos-Montréal announced that Deus Ex: Mankind Divided – System Rift, the first Story DLC for Deus Ex: Mankind Divided is now available on Xbox Live, PlayStation Network, and online stores.
In Deus Ex: Mankind Divided – System Rift, you will re-unite with Frank Pritchard, Adam’s friend and former colleague at Sarif Industries, and assist him in hunting down information on the mysterious Santeau Group. Desperate to get more information, Pritchard targets one of the most secure data banks ever created – the Palisade Blade. In agreeing to help, Adam may also be able to uncover hints as to who the illuminati really are.
To celebrate the release of Deus Ex: Mankind Divided - System Rift, Deus Ex GO will provide a free Pritchard-inspired update. Between Sunday September 25th, 5pm PST and Sunday October 2nd, 5pm PST, you will have the chance to play as Pritchard as part of the weekly Live Puzzles updates. During this limited time offer, there will be new and challenging hacking themed puzzles, with increased difficulty, designed to test even the most experienced of Deus Ex GO players. Deus Ex GO will be on sale at a 60% discount from Thursday September 22nd through Thursday September 29th for $1.99.
Deus Ex: Mankind Divided and Deus Ex: Mankind Divided – System Rift are available for PlayStation 4, the Xbox One all-in-one games and entertainment system from Microsoft, and Windows PC.
August 1, 1966, was the day our innocence was shattered. A sniper rode the elevator to the top floor of the iconic University of Texas Tower and opened fire, holding the campus hostage for 96 minutes in what was a previously unimaginable event. TOWER combines archival footage with rotoscopic animation of the dramatic day, based entirely on first person testimonies from witnesses, heroes and survivors, in a seamless and suspenseful retelling of the unfolding tragedy. The film highlights the fear, confusion, and visceral realities that changed the lives of those present, and the rest of us, forever - a day when the worst in one man brought out the best in so many others.
Episode 3 of our Mafia III gameplay series takes a look at Lincoln Clay’s arsenal of weapons.
When Lincoln Clay returned from service in Vietnam in 1968, he thought he was leaving a part of himself behind. Little did he know his years of military weapons training would get called into action at home in New Bordeaux.
Mafia III is out October 7, 2016 on PlayStation®4 system, Xbox One, and Windows PC.
Variety is reporting that ABC is thinking about giving Magnum P.I. the all-female Ghostbusters reboot.
ABC is looking to bring “Magnum P.I.” back to television.
The network is developing a sequel series, based on the original, Variety has confirmed. This time, the show would have a female-centric twist, revolving around Magnum’s daughter.
The project, which landed a script plus penalty order, hails from writer John Rogers, who will executive produce with Eva Longoria, Ben Spector and Jennifer Court. Universal Television is the studio.
The sequel, first reported by Deadline, is described as a rebirth of the “fun, high-action” of “Magnum P.I,” as Magnum’s daughter, Lily “Tommy” Magnum returns to Hawaii to take up the mantle of her father’s PI firm. She and her tribe of friends mix tropical beaches with the seedy underbelly of international crime and modern espionage, even as she tries to unravel the mystery of the blown spy operation that ended her career in Navy Intelligence.
Like a Virgin on prom night, this is just painful and degrading.
What truly separates a Pilot from a grunt is the bond between Pilot and Titan. When linked to a Titan, a Pilot can only be stopped by an overwhelming force or an equal. Whether utilizing fire, laser, steel, lead or any other combination of force, Pilots take their full arsenal to the Frontier and Become One.
2074. Governments have fallen and corporations have taken control. A good life requires the right identity. Which one will you choose? From Executive Producers Ben Affleck & Matt Damon, Incorporated premieres November 30th.
Rocket League Dives Deep This October With Free AquaDome Update
Independent video game developer and publisher, Psyonix, announced today its FREE new underwater-themed arena for Rocket League, "AquaDome." Two premium DLC vehicles, Proteus and Triton, will also launch simultaneously with the stadium and will be priced at USD $1.99 per car.
Available in both casual and competitive playlists, the FREE AquaDome arena is a transparent glass dome hidden at the bottom of the ocean, teeming with aquatic life, including jellyfish, great white sharks, and more.
More content will be revealed about the October update soon. Stay tuned!
Former Boston Red Sox pitcher Curt Schilling on Monday reached a settlement with the state of Rhode Island regarding his involvement in a failed video-game company.
Schilling and officials with 38 Studios will pay $2.5 million to Rhode Island as part of an agreement to settle the state's $75 million lawsuit against the company, WCVB-TV in Boston reported.
The firm, started by Schilling, relocated to Rhode Island from Massachusetts in 2010 and filed for bankruptcy in 2012. Schilling blamed the company's failing on Rhode Island's economic development agency and steadfastly denied any wrongdoing.
The two planned downloadable content of “Dark Souls 3” will mark the end of the game franchise as a whole. The From Software president also gave a hint that he might develop a new “Armored Core” video game.
President Hidetaka Miyazaki told Polygon that they have no plans to make another “Dark Souls” game in the future. He said that there could be someone else in his company who would want to work on new installments. He also said that the series will end after releasing the two DLCs for the video game.
Miyazaki wants to move away from the franchise so that he can create new IPs. He did say that he is not completely denying the possibility of bringing back the franchise in the future.
The president suggested that fans will most likely see some HD remakes of the older games in the series on newer consoles. This could mean that it could be just a simple port of the existing games to a new hardware, or it would be a full-on remake with new or revised content.
Miyazaki told Kotaku in an interview that the third iteration is the end, for him. It does not mean that it is the end of the franchise. According to Miyazaki, there may be someone other than him that would want to make another game. He will not deny them the chance to make future installments if that is the case.
The president said that he does not think they created a new genre. He thinks that they made it probably easier for similar titles to come out. If he created the proper environment for those games to be launched, then he is honored to do so. Regarding about the use of the game’s mechanics in other games, the president said their approach might be different. For their game company, that is an interesting move.
Ubisoft Entertainment SA, the French video-game maker trying to fend off the advances of Vivendi SA, sold about 400 million euros (US$445 million) of convertible bonds to help finance product development and pay for possible acquisitions.
The five-year bonds were sold to institutional investors in a private placement, the Montreuil, France-based company said in a statement Wednesday.
The length of the term suggests any conversion would occur well after Ubisoft’s current battle to remain independent — so the new stock wouldn’t be available for voting. The added funding arms Ubisoft to move ahead with its business after a potential showdown with its largest investor next week. Ubisoft’s founding Guillemot family has added to their stake ahead of a Sept. 29 shareholder meeting to fend off any Vivendi attempt to gain board seats.
"While Overwatch is a fine game, we want people to understand that game development is an iterative process with many ideas coming from past projects," he says. "This is true for Hi-Rez and almost every other game studio. For a hero shooter, the game that deserves the most credit for the genre is ['Team Fortress 2.']"
Harris says that once Hi-Rez decided on a fantasy/sci-fi theme for "Paladins," Blizzard revealed "Overwatch" shortly thereafter, sporting a similar art style and setting. He says Hi-Rez knew comparisons to "Overwatch" would be made, but they had no choice but to proceed as planned.
"We were shocked and not sure what direction to take. We were already so far along with Paladins, but we didn't want to compete directly against Blizzard," he says. "In the end we said screw it and just made what we thought best, and closest to our original vision, even if people would think it's too close to Overwatch."
In celebration to achieving a Kickstarter Milestone ( More than 1/2 way to its goal with more than $380K), Novaquark has released a new video explaining the behind the scenes their proprietary Voxel technology.
Dual Universe is a continuous Single-Shard sandbox civilization building MMORPG taking place in a multi-planets Sci-Fi world with player-driven in-game economy, politics, trade and warfare. Players can freely modify the world by creating structures, space ships or orbital stations, giving birth to empires and civilizations. This video is part of a series that will showcase the innovative technology behind Dual Universe.
We’re going to be transitioning away from using the Battle.net name for our gaming service and the functionality connected to it. Battle.net technology will continue to serve as the central nervous system for Blizzard games—nothing is changing in that regard. We’ll just be referring to it as Blizzard tech instead. You've already seen this recently with things like "Blizzard Streaming" and "Blizzard Voice," and more changes are on the way.
When we created Battle.net, the idea of including a tailored online-gaming service together with your game was more of a novel concept, so we put a lot of focus on explaining what the service was and how it worked, including giving it a distinct name. Over time, though, we’ve seen that there’s been occasional confusion and inefficiencies related to having two separate identities under which everything falls—Blizzard and Battle.net. Given that built-in multiplayer support is a well-understood concept and more of a normal expectation these days, there isn’t as much of a need to maintain a separate identity for what is essentially our networking technology.
We just wanted to make sure everyone was aware as we moved forward with this change over the next several months; we’ll provide any relevant updates as the transition progresses.
Games with Gold has four new titles for you to add to your game library for October. As with last month, Xbox One will get two dedicated titles, and two Xbox 360 titles, as well, through Xbox One Backward Compatibility, for a total of four completely free titles thanks to Games with Gold.
For Xbox One, October brings two exciting ID@Xbox titles to Games with Gold with the hit (literally) title Super Mega Baseball: Extra Innings and the insanely popular release from Team17, The Escapists. On the Xbox 360 (and Xbox One through Backward Compatibility), Xbox Live Gold members start the month with the post-apocalyptic thriller I Am Alive, and then follow that with some hardcore racing in MX vs ATV Reflex.
As usual, all games are available only for a limited time, as part of the ongoing Games with Gold program, so get Xbox Live Gold now to get in on the action!
• The Escapists ($19.99): Available from October 16- November 15 on Xbox One
• I Am Alive ($14.99): Available from October 1-15 on Xbox 360 & Xbox One
• MX vs ATV Reflex ($29.99): Available from October 16-31 on Xbox 360 & Xbox One
On October 1, step up to the plate with Super Mega Baseball: Extra Innings. This is a deep, detailed baseball simulation with a lighthearted, friendly look. Blending realistic physics, per-player difficulty control that allows beginners and seasoned vets to play together seamlessly, and tight, responsive controls, this is a baseball game you won’t want to miss!
Then on October 16, there’s only one thing standing between you and your freedom in The Escapists. A clever plan. Get a light-hearted glimpse into prison life with an eye towards escaping once and for all. Mixing simulation, strategy, stealth, and plenty of surprises, you may not want to live in The Escapists’ prisons, but you’ll definitely enjoy the visit.
On Xbox 360 (and Xbox One via backward compatibility), you are a lone survivor in I Am Alive. After a worldwide cataclysmic event that wipes out most of the human race, you must explore a desolate city and try to survive long enough to find your family. Uncover secrets, deal with potentially deadly survivors, and intimidate your enemies into submission to conserve ammo… but be careful, some may call your bluff!
Then on October 16 The best-selling off-road racer returns with all new tracks and mechanics in MX vs ATV Reflex. With the revolutionary Rider Reflex control system, you can move your rider and vehicle independently, lean into tighter turns, pull off sudden spins and slides, and smoothly stick landings. Oh and did we mention that the very track itself will deform and change under you as you run each lap?
As always, Games with Gold is here to give you a mix of brand-new releases, incredible classics, and guaranteed fun. Check out the full details on our Games with Gold program, and make sure you get in on the action while you can!
Entertainment Weekly is reporting that as a companion to the Dark Tower move, that Sony Pictures is developing a prequel TV series based on the Stephen King book, Wizard and Glass.
MRC and Sony Pictures, which is releasing the film, have committed not just to financing a pilot but a full run of between 10 and 13 episodes, depending on how the scripts and story arcs develop. The Dark Tower show will begin shooting in 2017 with plans to premiere it in 2018, ideally around the time the film becomes available on cable or streaming services.
What the producers don’t yet have is a distributor. The darkness of the story rivals that of Game of Thrones, so they will require either a cable or streaming platform (MRC also makes House of Cards for Netflix, so they have a history already.) But MRC is not going to wait for a partner to come aboard before moving forward.
Elba has signed on to appear as older Roland alongside Tom Taylor, 15, who plays Jake Chambers in the film, a boy from present-day New York who harbors a secret, psychic power and is grappling with visions of the tower and the men (and other creatures) who are trying to reach it.
That duo will serve as the framing device for the show’s central story, which takes place many years before the events depicted in the film. Since the series will be Roland’s origin story, a younger actor will be cast to play the aspiring gunslinger as a teenager, back before the realm of Mid-World “moved on” into chaos and bloodshed.
From visionary director Tim Burton, and based upon the best-selling novel, comes an unforgettable motion picture experience. When Jake discovers clues to a mystery that spans alternate realities and times, he uncovers a secret refuge known as Miss Peregrine’s Home for Peculiar Children. As he learns about the residents and their unusual abilities, Jake realizes that safety is an illusion, and danger lurks in the form of powerful, hidden enemies. Jake must figure out who is real, who can be trusted, and who he really is.